Blizzard.com's Multi-Brand Design System

A multi-brand design system that empowers all 18+ games websites at Blizzard.com

Role

Design Systems Designer

Team

3 Design System Designers

Users

10+ Game Web Designers

Area

Design System

How do you build one design system that serves eleven game titles without forcing them into the same mold?

As a key designer on the Base UI design system, I helped accelerate web launches from months to weeks especially crucial when new titles were gearing up for reveal.


The context and Ask:

Game web designers were struggling to build new websites for upcoming game launches. They needed the freedom to design in a way that matched each game’s aesthetic but also wanted to rely on UX patterns that were proven to work. Without a strong foundation, they were often reinventing the wheel or compromising between creativity and functionality

The Ask: Create a flexible design system that empowers game teams to build launch ready sites with speed and confidence balancing creative freedom with data backed UX best practices.


View More Projects

Hydrate. Create. Repeat

Ruchita Lodha © Copyright 2025

Hydrate. Create. Repeat

Ruchita Lodha © Copyright 2025

Hydrate. Create. Repeat

Ruchita Lodha © Copyright 2025